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Game Developer · Gameplay Programmer · AI & UI/UX Systems
George Carter
16 Years Engineering Experience  ·  Marlow, OK
Profile

Game Developer specializing in gameplay programming, AI systems, and UI/UX architecture with experience across Unity (C#) and Unreal Engine (C++/Blueprints). Backed by 16 years of professional Mechanical Engineering experience. Adept at building core player systems, enemy behaviors, environmental mechanics, and resource/progression frameworks.

Game Development · Academic
🌑 Shadows of Beginnings
APR 2026 – PRESENT
Team Nebula Interactive · Full Sail University
Action Adventure RPGUnreal EngineUI/UX & AI Lead
  • Designed and implemented HUD and UI systems including menus, quest logs, and interaction displays
  • Designed and implemented enemy AI behaviors for escalating combat encounters
  • Created horror event logic tied to exploration, tension, and player decision-making
  • Implemented 'monster house' trigger systems for ambushes and scripted encounters
  • Developed gameplay and systems using Unreal Engine (C++ & Blueprints)
⚙️ Clockwork Horrors
JUN 2025
Team Clockwork · Full Sail University
First Person ShooterUnity (C#)Gameplay & AI Systems
  • Implemented core FPS player systems: movement, crouch/hide, shooting, and pause functionality
  • Created enemy AI for Clockwork Rifleman and Detonator Wraith with multiple difficulty tiers
  • Designed environmental hazards: frozen terrain, snowy surfaces, collapsing structures
  • Implemented XP-based progression and energy cell resource systems
💊 Dr. Malware
OCT 2025
Green Team · Full Sail University
Puzzle GameC++ / VulkanCore Gameplay Systems
  • Implemented core virus mechanics including placement, color assignment, and visual/audio feedback
  • Built combo detection system supporting match-four logic and cascading reactions
  • Finalized save/load system with reliable state persistence and error handling
Engineering Experience
Chief Engineer Barrett Trailers
SEP 2021 – PRESENT · Purcell, OK
  • Designed and modified parts across manufacturing, trailer, and stock trailer equipment departments
Independent Engineer / Consultant Evolve / Tesla
APR 2020 – SEP 2021 · Remote
  • Delivered engineering solutions that improved safety, reduced costs, and streamlined assembly
Engineering Manager Urban Farmhouse Designs
JAN 2015 – SEP 2020 · Oklahoma City, OK
  • Led engineering department producing drawings and parts for all company product lines
Mechanical Engineering Manager Titan Tanks & Vessels
MAR 2009 – JAN 2015 · Elmore City, OK
  • Managed designers and drafters; oversaw ASME code and non-code tank and vessel design
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